\chapter{Introduction}
Our team performed a study of learning techniques in the classroom. We evaluated
the effectiveness of Tablet PCs as a learning device, and specifically
the Classroom Presenter software package. By assessing performance on quizzes
and measuring classroom interactions like asking questions, submitting
feedback, and responding to questions, we effectively gauged the utility of
Tablet PC software in the classroom. The results of this study should motivate 
(or dissuade) the use of Tablet PC software for instructors.

\section{Hypothesis}
We structured an experiment around the hypothesis that Tablet PCs enhance
traditional learning by providing efficient tools to perform learning tasks
like note-taking and browsing. We predict that students using Tablet PCs will,
overall, learn and perform better academically than those without the
technology.
